Kinda weird to be exploring all new corridors in such a familiar old game after nearly a quarter-century. While I've only had a chance to play a little bit of ReWired, it feels just like more System Shock. Sadly there's no voice acting, so you'll need to turn on subtitles, but this does reduce the mod down to a minuscule ~250 kilobyte download. As per Shock standard, you'll be following the story through scribbled notes, emails from crew and antagonists, plus the occasional audio-log left behind by the now mostly mutated or repurposed crew. The campaign is set across three large decks, with four cyberspace layers connecting them and their many systems. While not as sprawling as Citadel Station, the Bismarck isn't a small ship. System Shock: ReWired from old-school modder 3RDplayer is its first fan-made campaign, set aboard a medical ship - the UNN Bismarck - which has fallen under SHODAN's control. The original System Shock launched over 24 years ago, but only now are fans finally equipped with the tools to produce mods for the game, thanks to Nightdive Studios releasing the source code. Here's just what the horrifying cyborg doctor ordered to keep System Shock fans busy while we're waiting on the delayed remake and mysterious sequel. They spent years (much of it without access to source code) reverse-engineering the game as part of their InkyBlackness project to create a comprehensive set of tools for the game. Update: The creation of ReWired was made possible via the level editor, Deck, created by System Shock scholar Dertseha.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |